- AFTER EFFECTS VS HITFILM PRO LICENSE
- AFTER EFFECTS VS HITFILM PRO TV
- AFTER EFFECTS VS HITFILM PRO FREE
Like Fusion, Nuke is a nodal compositor, and the UI is very similar to Fusion. Except in price.Nuke is considerably more expensive. It's very similar to Fusion, and I mean VERY similar to Fusion. You didn't ask about Nuke but I'll tell you anyway.
I'm lucky that my workplace provides both programs because there are definitely strengths with each one, and I use both programs every day, sometimes together on the same shots.
What I dislike specifically about After Effects is it has poor EXR support and its 3D environment is clunky compared to Fusion.Īt work, I do all of my 2D cartoon compositing with Ae and most of my 3D compositing in Nuke. With nodal compositing, anything can be branched out and connected in almost any non-linear direction. This is where a nodal composting program (like Fusion or Nuke,) can be easier and a lot more efficient to work with. You can manage this somewhat in Ae by creating precomps, but then you have effects an animations that are nested and not easily accessible by the main comp or other precomps. On the downside, being a layer based compositor, Ae may be easy to understand, but it's significantly harder and slower to work with when you have dozens or hundreds of layers to work with. When you're done applying any of the tools, just apply OLM smoother-that applies AA to your final renders as a post effect.) If you do a lot of fx work, the Red Giant suites are also a must have. (If you're using this with Moho, you'll want to disable anti-aliasing because these tools work best that way.
AFTER EFFECTS VS HITFILM PRO FREE
For 2D cartoon renders specifically, there's a free suite of plugins called OLM that are an absolute must. What I like about After Effects is that there are so many useful plugins that simplify certain effects that would otherwise be very complicated to create from scratch. This is where a layer based compositor like After Effects shines.Īfter Effects is probably my favorite compositor for cartoon animation and certain types of visual effects work. In my experience, if you need to do a lot of keyframe animation for your comps, node based compositors are more difficult to work with. That said, I don't think Fusion is as good for motion graphics, for example, like creating really complicated HUD displays. Fusion excels at this hybrid 2D/3D workflow. Many of the shots were comped straight from Moho output, but a few shots were constructed inside Fusion's 3D environment from Moho and LightWave renders. For VFX compositing, Fusion is top-notch, easy to use and learn, and I highly recommend it.īTW, my first Moho short film 'Scareplane' was composited using Fusion. The nice thing about Fusion is that it's easier and faster to experiment with completely different setups because you're not constrained by the linear 'top-down only' system used in After Effects. It's a very different workflow from After Effects, which as you know, is layers based. That was a very long time ago though, and now you can get it for $295! Fusion's great strength is that it's a nodal system and very efficient. I can tell you a little bit about all of these.įusion is awesome! I still use it a lot at home, and at the current price it's a bargain! Back when I started using it, it cost nearly $5,000 and I thought it was a bargain when they gave me a discount to buy for $1,500.
AFTER EFFECTS VS HITFILM PRO LICENSE
At home, I have a personal license of HitFilm and HitFilm plugins for After Effects I also use Fusion and Ae at home.
AFTER EFFECTS VS HITFILM PRO TV
I've been at Dreamworks Animation for about 6 years now, and I use After Effects and Nuke for compositing and vfx for our TV shows on Netflix and other streaming services. When I was with Rhythm and Hues for 12 years, I used Fusion for all my composting and vfx work, working mostly in commercials, game cinematics, and some feature film work.